These old shaders are commonly referred to as Built-in, Legacy, Surface Shaders, or Standard in some cases, they do not work with any of the new Scriptable Rendering Pipelines minus a few temporary exceptions such as UI or Sprite shaders which still use the Legacy shaders. You're using the wrong Shader Type for your current Renderer.īefore URP and HDRP SRP was a thing, you'd didn't need specific shader types for your project renderer, all projects used built-in Unity renderer shaders. A shader being pink(magenta) is Unity's way of letting you know that something is not working or properly configured.ġ. YourProject\Assets\AmplifyshaderEditor\ YourProject\Assets\AmplifyshaderEditor\Examples\ YourProject\Assets\AmplifyshaderEditor\Plugins\ Help! My Shaders are all Pink!ĭon't panic. Amplify Shader Editor should now be installed in your Unity project and it should have the following directory structure: After Unity loads it will display the “Importing package” window, select All and click Importģ.